Strategy Games

Strategy board games are great for building good critical thinking skills, and the most simple and basic games are possibly the best. A simple game of checkers, chess, or rummy are the keys to unlocking your thinking skills and can promote healthy brain function in the elderly, and stimulate brain development in younger children.

These Strategy Games share the need for strategy,tactics and careful thinking rather than on luck. There's a serious Strategy Games here for people looking for it and there's a great family Strategy Game for people who want it. From lighter Strategy Games like Clue or 10 Days in Africa to heavier strategy games like Chess or Puerto Rico. So explore, buy and play!

Book On Strategy

A Book On Strategy

Maurice's Strategikon: Handbook of Byzantine Military Strategy

A fascinating journey through the mind of a seasoned Roman general. Written to train the Empire's top military leaders.The fact that it influenced warfare for hundreds of subsequent years comes as no surprise.

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The Club Regular Price: $23.95 Sale Price: $10.00

Welcome to The Club! It's Friday night and lonely hearts are seeking fun (and love). The Club is where people meet under strobe lights on the dance floor. In the glimmer of the disco ball, emotions rise and fall and this game definitely won't end until desires are satisfied.

This game is rated FGA-15 by the FRED Gaming Association (FGA). Gamers are strongly cautioned that some material in this game may be inappropriate for young gamers under the age of 15 due to mature theme and suggestive content.

Roll Through the Ages: The Bronze Age $20.95

Build a thriving civilization -- in under an hour! Collect goods, assign workers to build cities and erect monuments, advance your civilization through cultural and scientific developments, but don't forget to harvest enough food to feed your growing population.



Players of Agricola will find themselves playing the role as a farming family in the 17th century. Starting out in a simple two-roomed hut, these families work to improve their quality of life through home improvements, breeding their animals, and improving their fields. During the 14 rounds of this turn-based game, players can generate building resources like wood and clay, add more people to their family, and see to that they don't starve. Family growth is important as each family member is allowed one action. But growth means that more food must be produced by plowing fields, planting seeds, and harvesting. Pastures must be fenced in order to allow grazing animals to be raised. Occupations and Improvements can ensure a family's growth and give players small advantages in the game. Agricola is a balancing act between comfort and quality of life versus food requirements. Victory points are awarded for the number of fields, pastures, and fenced stables, as well as for Grain, Vegetables, Sheep, Wild boar, and Cattle. Points are lost for unused farmyard spaces. After the Harvest at the end of the 14th round, all players' points are tallied and the player with the most wins the game.


SAIKORO $34.99

The object of Saikoro, a rather unique abstract strategy dice game, is to block or strand your opponent so that they cannot make a legal move. First, a player places the lid over the dice tray that consists of 64 individual target squares and shakes the box to randomly arrange the 62 six-sided dice. Players then take turns making moves by selecting a target square and plotting a path along the matrix and replacing the die located there with their token. Legal moves are made by moving to a target square that contains a die showing a number equal to the number of steps it takes to reach it and also lies within 6 steps of your opponent's token. When a player is either blocked or stranded so that they cannot make any further moves, the game is over with the other player being victor. The game board matrix has over 1,750,000,000 zillion zillion possibilities making for a different game board layout every time you play!

Contents of Saikoro:

62 Dice

Origami Game Board

2 Player Tokens



KHRONOS $54.99

Khronos is the game of time travel where you actually want the past to change the future--unless it's someone else in the past who's messing with your future! A tri-sected game board represents three epochs: the Ages of Might, Faith, and Reason. Move your two time travellers to the epochs of your choice, and use construction cards to build, expand, and renovate buildings common to that time period, earning tax and tithe revenue. But beware. Some buildings cast time shadows that "ripple" from one game board to the next, causing newer structures to disappear. After seven rounds of play, the travel team with the most treasure wins. In Khronos, Time can be a most difficult river to navigate!

Contents of Khronos:

Game Board showing a single region during three different time periods

1 Board showing a Round Turn Counter

10 Adventurer Pawns in 5 colors

125 Control Cubes in 5 colors

1 Round Counter Pawn

60 Treasure Coins

33 Action Cards

155 Building Tiles

1 Rule Booklet



Play a game of Guillotine and heads are going to roll! Players become executioners vying for prestige during the turmoil of the French Revolution. Why send an "Innocent Victim" to the Guillotine when you can "Let Them Eat Cake" as you send Marie Antoinette to the front of the line. Each game is divided into three days of mob justice. During each day, twelve "enemies" of the Revolution are lined up for their turn at the Guillotine. The executioners (the players) take turns moving the next victim through the line while playing action cards to attempt to position the nobles of the highest value at the front. The player with the highest point total at the end of the third day wins the game!

Contents of Guillotine:

50 Noble cards 60 action cards Cardboard Guillotine with Executioner Illustrated rules


PENTAGO $19.99

Pentago is a fast and fun strategy game that is both simple and sophisticated at the same time! the object of the game is to create a row of five marbles, in any direction. But the mind twisting part is that you will also twist one of the four game blocks as part of your move. This causes the game board to constantly change, making for a perpetually challenging game experience, both for beginners and masters alike! The Pentago board measures approximately 5 3/4" by 5 3/4".



King's Table is a 1,500 year old forerunner of chess! It is an exact replica of the game played in A.D. 400, as found in Lapland in 1732. It was played by Norwegians, Swedes, Danes, Finns, Icelanders and Russians. The Vikings carried the game all through Europe down into India/Persia and as far south as Baghdad.

This Viking game consists of 25 pieces divided between two unequally matched sides. It is a game of attack and defense. Either side can play an aggressive game, or can suddenly switch tactics. The problems for each side are different, so try playing alternative games on different sides and see who wins the most games. The game board is made of wood with a hinged top for storage and measures 9" by 9" by 2".


3 STONES $29.99

Three Stones is a wonderful game of luck and strategy! The game is played by randomly drawing a glass stone from the pouch and playing it in the same row or column as your opponent's last stone. Line up three glass stones in a row, across, up-and-down, or diagonally and you score. You must play whatever stone you draw - your color, your opponent's color, or the clear stones that count for you both!

Contents of 3 Stones:

Solid wood game board 80 glass stones Pouch 4 scoring pegs Instructions Awards won by 3 Stones:

2002 Games Magazine "Games 100" 2001 Games Magazine "Games 100" 2000 Mensa Select (top 5 mind games) 2000 Parents Choice Silver Honor 2000 Dr. Toy "10 Best Games" 2000 Chicago Tribune "Top 10 Games"


KHET $44.99

Khet is the game that combines lasers with classic strategy! Players alternate turns moving Egyptian-themed pieces having two, one or no mirrored surfaces. All four types of pieces can either move one square forward, back, left, right, or diagonal, or can stay in the same square and rotate by a quarter twist. Each turn ends by firing one of the lasers built into the board. The laser beam bounces from mirror to mirror, and if the beam strikes a non-mirrored surface on any piece it is immediately removed from play. The ultimate goal is to illuminate your opponent's pharaoh, while shielding your own from harm! Batteries are included.

Khet is the updated version of Deflexion and contains 2 more obelisks per side and decorative hieroglyphics around the game border.

Twilight Imperium - 3rd edition $64.95

The ultimate space empire game, in its best incarnation.

Welcome to a galaxy of epic conquest, interstellar trade, and political intrigue. Twilight Imperium is an exciting board game in which 3-6 players seek to build a galactic empire by the cunning use of strategy, diplomacy, and resource management. By taking on the role of a great interstellar race, players will seek the ultimate goal: to claim the Imperial Throne on Mecatol Rex and lead the galaxy to a new age of glory.

But the road to the Imperial Throne is long and the galaxy holds many dangers. Do you have what it takes to lead your race out of the troubled Twilight Age? Do you have the determination to move your race forward using a balance of diplomacy, careful planning, and the use of force? Are you ready to direct the scientific development, military might, and economic growth for an entire interstellar civilization?

If so, your time has come!

Bootleggers $31.95

It is the time of the speakeasy and bath tub gin... It is the time of the BOOTLEGGERS!

In Bootleggers, players will find themselves slipping into a very thematic experience as they produce and sell moonshine in the early twentieth century. Using a vast array of plastic gangsters and trucks, players must attempt to use their muscle cards to take the best action cards and control the speakeasies. With treachery, backstabbing, alliances, and more Bootleggers forces players to use their resources wisely. It's a good thing to produce a lot of moonshine at the distilleries; but too much will bring the police down on your business, and hired thugs might steal your trucks or worse! Bootleggers is a combination of good mechanics with a healthy dose of American theme for a fun, rewarding experience.



Will you be the next Emperor of Rome, or food for the lions? In Conquest of the Empire it is the 2nd century AD, and the 200 year Pax Romana of Augustus Caesar has come to an end. With the death of the Philosopher-Scholar Emperor Marcus Aurelius, the Roman Empire is without a competent leader. Chaos has descended on the land and several contenders for the throne have emerged. Use diplomacy to pacify your stronger enemies and your mighty Roman Legions to crush the rest! Conquest of the Empire features over 300 historically accurate, professionally sculpted miniatures, and improved Classic gameplay as well as rules for the all new Conquest of the Empire 2!

Contents of Conquest of the Empire:

Antique map-style game board (46" by 36") 2 token sheets 1 deck of cards 8 dice 1 Caesar (in each color) 4 Generals (in each color) 20 Infantry (in each color) 20 Cavalry (in each color) 6 Catapults (in each color) 8 Galleys (in each color) 16 Cities 16 Fortifications 20 Roads 25 Five-Talent coins 50 Ten-Talent coins 2 instruction booklets



In a faraway corner of the kingdom, once-fertile lands have been invaded by vile hordes of monsters. Their control over the area has become complete, and they have begun to strengthen and fortify themselves for an assault on the rest of the kingdom. The King summons you and the other leaders of the most noble houses in his dominion and sets forth this grim task - rid the Fallen Lands of the savage monsters that occupy them, win back the riches they have plundered, and return peace to the countryside! Adventure awaits you in Conquest of the Fallen Lands.

Contents of Conquest of the Fallen Lands:

61 hex tiles 1 deck of cards Follower tokens Silver, gold, and platinum cardstock coins Color stones Reference card

Thurn and Taxis $26.50 International Gamers Awards Best Strategy Game Nominee 2006 , Spiel Des Jahres - Game of the Year 2006

In 1490, Kaiser Maximilian I awarded Franz von Taxis the contract to deliver mail between the Kaiser's residences in Innsbruck and Brussels. He did such a good job, that postal services in the country continue to be connected with the name Thurn and Taxis. With the introduction of postal carriages in the middle of the 17th century, members of the family were raised to Count status and given the hereditary title of Postmaster General. The game begins at this point in history.

Can you emulate the achievements of this family and build a successful postal network? Do you have the talent to connect the right cities to create an effective network and not lose sight of the need to acquire new carriages when they are needed? Plan your moves carefully and watch your opponents' moves carefully, so you are prepared to respond to them.

The game takes you back in time and gives you challenges that will bring you back to the game over and over.



A clever tile-laying game. The southern French city of Carcassonne is famous for its unique Roman and Medieval fortifications. The players develop the area around Carcassonne and deploy their followers on the roads, in the cities, in the cloisters, and in the fields. The skill of the players to develop the area will determine who is victorious.


The Settlers of Catan

In The Settlers of Catan you control a group of settlers trying to tame the wilds on the remote but rich island of Catan. Start by revealing the island's many port sites and regions: plains, meadows, mountains, hills, forests, and desert. The random mix creates a different board for virtually every game.


Tigris & Euphrates

Thousands of years ago, in the fertile land between the Tigris and the Euphrates rivers, a new civilization flourished. The leaders of the powerful and independent kingdoms were believed to be the earthly representatives of the gods. These leaders developed this new culture, which would last for thousands of years. Many of the most important scientific and cultural inventions would develop under the rule of these leaders. Farmers would discover the wheel and use it for the oxcarts needed to bring produce to market. The characters of cuneiform, the earliest form of writing, were invented long before the Egyptians developed their own hieroglyphics.


10 Days in Africa

You have 10 DAYS IN AFRICA™ – touring by plane, car, and on foot. Chart your course from start to finish using destination and transportation tiles. With a little luck and clever planning, you just might outwit your fellow travelers. The first traveler to make connections for a ten day journey wins the game.


Puerto Rico

Prospector, captain, mayor, trader, settler, craftsman, or builder? Which roles will you play in the new world? Will you own the most prosperous plantations? Will you build the most valuable buildings? You have but one goal: achieve the greatest prosperity and highest respect! This is shown by the player who earns the most victory points. He will win the game!

Lord of the Rings

The game follows the spirit of the book with the players as Hobbits. The fellowship members are working toward a common goal--the destruction of the One Ring before it corrupts them, or they are overcome by Sauron's power. Other members of the Fellowship, along with other characters and items, appear as cards and events. Game comes with Hobbit miniatures and a series of boards depicting different adventure scenarios.

This is a great game that encourages communication and teamwork.

Buy Lord of the Rings



MENSA Best Mind Game 2005

Yo-Ho-Ho and a Barrel of Fun! Set sail for an exciting adventure of strategy and skullduggery in this captivating card game. Storm your opponents' merchant ships and seize valuable treasure. But watch your back, matey -- plundering pirates are out to capture your ships as well! The player with the most loot rules the high seas.


BLOKUS $29.99

Blokus is a maddeningly simple game! The basic strategy is to place all your tiles on the game board while trying to block your opponents from placing their tiles. The rules are simple: blue goes first, followed by yellow, then red and finally green. The first player (blue) places any piece of their choice in it’s home corner. Each color plays in turn. Two pieces of the same color must touch at their corners, but they cannot touch along their sides. When there is no piece left of a color that can be played, that color is considered “abandoned”. When all the colors are abandoned, the winner is the person (or team) with the highest score. Players score one point for each square covered, 15 bonus points if they manage to use all their tiles, and 5 more points if the last piece played is the single square. Contents of Blokus:

1 gameboard with 400 squares 84 game pieces in 4 colors Instruction Guide Awards won by Blokus:

2001 Cannes Super As D'or 2002 Spiel des Jahres 2003 Dr. Tony 100 Best Children's Products Mensa Select National Competition Winner



This travel version of the award-winning game Blokus is the perfect on-the-go strategy game for two! The simple rules take less than a minute to learn, yet the game has the depth to challenge both beginners and experts alike! Each player chooses a color and takes a set of 21 pieces. The basic strategy is to place all your tiles on the game board while trying to block your opponent from placing their tiles. The first player places any piece of their choice at the starting point. Each color plays in turn. Two pieces of the same color must touch at their corners, but they cannot touch along their sides. The game ends when both players are blocked from laying down any more of their pieces. The winner is the player for whom the total area of his remaining pieces is the lowest! Contents of Blokus - Travel Edition:

Gameboard with 196 squares 42 game pieces in 2 colors Instruction guide Storage tray

Havoc: The Hundred Years War $18.95

Havoc is a card game for 2-6 players themed on the medieval Hundred Years War. Players will recruit soldiers to form sets which they use in battle to win victory points. The Dogs of War are used to retrieve soldiers from the battlefield or to draw extra resources. After 8 skirmishes a final battle ends the game and crowns a new king based on total victory points.

Elfenland $31.95 Game of the Year 1998 English language edition

In Elfenland, young elves must pass a very special test to be accepted as grown-ups. All young elves receive a map of Elfenland, and they try to visit all the towns in Elfenland, using the common types of transportation: dragons, unicorns, giant pigs, elfcycles, troll wagons, magic clouds, ferries and rafts. These types of transportation are available in limited numbers and can only be used in specific regions. The one to visit the most towns wins the game!