Tile Laying Games

It seems like there is a plethora of Tile Laying Games in the past decade. Some of them, like Carcassonne, have become quite famous. Others, like Tigris and Euphrates, are considered by many to be works of art.

Many games use (Tile Laying Games) tiles - flat, rigid pieces of a regular shape - that can be laid down on a flat surface to form a tessellation. Usually such tiles have patterns or symbols on their surfaces, that combine when tessellated to form game-mechanically significant combinations.

The tiles themselves are often drawn at random by the players, either immediately before placing them on the playing surface, or in groups to form a pool or hand of tiles from which the player may select one to play.

Tiles can be used in two distinct ways:

The playing of a tile itself is directly significant to the outcome of the game, in that where and when it is played contributes points or resources to the player. Tiles are used to build a board upon which other game tokens are placed, and the interaction of those tokens with the tiles provides game points or resources. Examples of tile mechanics include: Scrabble, in which tiles are letters and players lay them down to form words and score points; and Tikal , in which players lay tiles representing newly explored areas of jungle, through which archaeologists (represented by tokens) must move to score game points.

Rheinländer Rheinländer English language edition    (Announced)     List: $50.00 $40.00 (20% savings!)
Hundreds of years ago the heart of Europe was divided. Powerful dukes ruled their duchies from their castles on the banks of the Rhine, and earned a rich income from their wealthy cities. Struggles for power were everyday, and frequently the...

Santiago Santiago English language edition    (Announced)     List: $37.95 $29.75 (22% savings!)
Some kilometers west of the African mainland lies the Cape Verde Island of Santiago. The climate is hot, and every drop of water is precious. Every player buys at auction certain plantations (potatoes, beans, paprika, bananas, and sugar cane) and tries...

Oceania Oceania         List: $15.00 $11.95 (20% savings!)
Experience the fascination of exploring unknown island worlds. Each game unfolds a completely unique seascape, so that every game of Oceania is different!

Babylone Babylone         $10.30
Once upon a time, 12 sculpted stone tablets in four different colors appeared from the sands of Babylon. Two architects were in competition to win the title of Architect of Babel. Become one of them and use the sculpted stones to build towers...

Old Town Old Town         $29.95
The players are trying to recreate the old ghost town as it looked in the late 19th Century. Remnants of the town are still visible, but where exactly had the Saloon been located?

Kablamo Kablamo         $53.95
It’s the year 1918, and being part of the Russian nobility shortly after the revolution is no picnic. The Bolsheviks have confiscated your land and belongings, you risk ending up facing a firing squad for being an enemy of the state, and your fancy...

Lost Valley Lost Valley     (Currently Unavailable)     $43.30
Spring. The ice has melted. Four gold seekers are splitting up. They hope to find the legendary Valley of Gold on the far side of the ridge...

Delfino Delfino     (Currently Unavailable)     $39.95
Throw your balls to the dolphins to make them turn somersaults. Get four to touch at the same point to score a point. Get five points to win the game!

Betrayal at House on the Hill Betrayal at House on the Hill         List: $40.00 $33.95 (15% savings!)
Build a house of terror -- tile by tile. With fifty fiendish scenarios, Betrayal at House on the Hill puts you face to face with legendary monsters, modern nightmares, and ... your friends.

Junk Yard Junk Yard numbered limited edition of 1000        List: $24.00 $19.95 (17% savings!)
Welcome to our Junk Yard. Throw a set of dominos, a deck of cards, and a game board into a trash bag. Shake it up really well then dump onto the table. Since you will still only have a jumbled set of dominos, cards, and a board, you should try the...

24/7 The Game $24.95

24/7 the Game is an exciting strategy game that combines elements of luck and skill. Using durable plastic tiles on a full color game board, players take turns laying tiles on a 7×7 grid and score points for adjacent tiles that create runs, sets and sums of 24 or 7.

In 24/7, players score for combinations of tiles in four directions. While the importance of tile placement and strategy is key to winning, the element of luck magnifies as the combinations of tiles take shape in all four directions.

Play a tile and score points or block your opponent from scoring. In 24/7 the Game by playing the right balance between offensive and defensive placement, you’ll keep your opponents on their toes and rack up the points.

24/7 has an ingenious mechanic that constantly changes the landscape of the game board. No matter how many times you play, no two games are ever the same.

Carcassonne: The Discovery $24.95

This is the newest, and, as many of us at Funagain believe, the best of the Carcassonne game series. Carcassonne: The Discovery is a stand alone game, not an expansion, and Funagain Games is the exclusive source of the English version of this game (the only other copies of this game in the US are available only in the German edition).

The rules are brief and an enclosed, separate score chart summarizes the scoring, allowing you to begin playing in a very short time (probably 5 minutes if you have played the basic Carcassonne game previously). Carcassonne: The Discovery is a great game for experienced game-players to introduce their friends to the world of gaming in a simple yet strategic format that is family-friendly and comfortable for players of all levels.

The plot of the game is that the people of the Carcassonne region have decided to expand to distant lands. The players explore and discover the geography of the surrounding area, facing the dangers of the sea and the mountains and exploring the vast grasslands. The skill and strategy of the players exploring these new territories and their approach to controlling them by deploying their followers as brigands, navigators, and explorers will determine who is victorious.

Unlike the original Carcassonne game, regions are not automatically scored when completed. In a strategic twist unique to this game, you get to choose when your regions score. They are worth more if they are completed vs. left incomplete, but to complete them requires precious time and resources, so when do you choose to score your regions and free up the scarce and always-needed "meeples"?